Download earthworm jim game
Wrought with gun envy, Psy-Crow pulls out a huge monster gun. The renegade, realizing he has been outmatched, pleads for mercy. But Psy-Crow, under direct orders from the evil Queen Pulsating, Bloated, Festering, Sweaty, Pus-filled, Malformed, Slug-for-a-behind, blasts the renegade and his entire ship to smithereens. The suit falls gently to a strange planet below. The strange planet is our planet. This sort of absurd humor permeates the game's atmosphere. The cast of characters are all really weird and funny, including the aforementioned Psy-Crow and Queen Pulsating, Bloated, Festering, Sweaty, Pus-filled, Malformed, Slug-for-a-behind, and my favorites, Dr.
Monkey-for-a-Head and Peter the Puppy. Put that together with the cartoony graphics and funny sound effects the elevator music with painful screams in the "What the Heck" level is particularly enjoyable , and you have a fun game environment to spend some time in.
Your main attacks use your head and your gun. If you attack with your head, you pull it out of the suit and hit things with it like a whip. It can also be used to swing from hooks and you can spin it like a helicopter to glide in midair.
The gun's default mode is rapid-fire, but you can pick up powerups for it, like a mega shot and homing missiles. Either one of these attacks can be used in any direction while standing in one spot. You'll need these attacks, because the end of each level has a boss that you need to defeat before you can move on. Inbetween the levels, there are fun little racing minilevels where you have to race Psy-Crow on a rocket.
The only real problem I found with this game was the inconsistent difficulty level. Sometimes it's so easy it's boring, and sometimes it makes you want to bash your head against the keyboard. Overall, the two extremes balance out and it turns out to be a fun experience.
It's one of my favorite platformers ever, and I would recommend it to anyone who wants a good time. There should be some sort of indication how close you are to beating the boss and going on to the next section so you can evaluate how effective your attack strategy is.
An indicator would also allow you to change your strategy if you are not doing much damage with your current attack. This game does not support ANY kind of multiplayer options, much to my disappointment. I would like to see an option available for head-to-head battle, where you could choose to play as either Jim or one of the boss characters. With the new 4-player capabilities of Game Boy Advance, I would like to see more games take full advantage of this option.
The graphics are good and have nice detail. The wide screen format makes it much easier to see where you need to go next. However, some the landscapes are too dark, which adds some trouble in playing the game. Make sure you have a good light source nearby when you play; otherwise you will not be able to see at some critical places in the game.
With proper light you will be able to appreciate the quality of the graphics. The attention to detail is evident throughout the game. Something fun to try: stop and let your laser recharge and you will see some fun antics onscreen everything from Jim jumping rope with his own head, to his pants falling down and Jim realizing it and quickly pulling them back up.
It pays to stop and take a break in a safe corner to see the fun. The music and sound effects are true to the spirit of Earthworm Jim. If you liked the original, you will like the sounds in this game.
They add the flavor and flair that makes Earthworm Jim unique. Nothing beats the good crack of a whip -- even if it is your own head making the sound. I liked playing this game. If you have played any of the Earthworm Jim games, you will enjoy this one. If you have not played any of the previous games, this might be the perfect time to start. I would recommend this game to anyone who has played or ever wanted to play an Earthworm Jim game. There are some things lacking in the way the game was set up that bring its overall score down.
If you don't want to play from the beginning every time, you will need to use cheat codes to play from your last stopping point. Ordinarily I do not like to recommend this type of play but the lack of savegames or passwords, which are popular in a lot of games nowadays, leave you with little other choice.
The only other option is to get through on your exceptional talent. I for one am not that talented, so the cheat codes will have to do. This is a fun game -- not much new or unique, but true to the Earthworm Jim character. Everything looks great so far, right down to the udder on the flying cow. Look for it at launch. I've got to start out by saying that the opening animations are great. This is worth buying if you don't already own EWJ, or renting if you do. The new levels are not as good as old ones, but the changes to the original are pretty cool.
The little additions, like more voices and better music, enhance this CD. You can even find a new weapon. EWJ: Special Edition is a fun game for the hardcore gamers out there. Well, look at this. A game for the Sega CD that's actually worth buying.
EWJ isn't just the same old cartridge version with new tunes added. The extra levels alone are worth the purchase and the additional weapon really packs a wallop. Of course, you still get an excellent-playing game with one of the most unique characters around.
I'm not big on cartridge-to-CD translations. Most are exactly the same as the cartridge, just with enhanced music, making the game not much of an upgrade. Well, the makers of EWJ obviously feel the same way I do and took care of this game. They added new levels along with the existing ones. New weapons and funny animations have also been included. Jim is deliciously slimier than ever! If you liked the cart version, you'll love it on CD! This new version is just that--new. There are new weapons, new levels, new types of animations, etc.
The good part is that they added all the new stuff in addition to the old. The graphics, game play and sounds are as exciting as they ever were. Hats off to one of the first products to really improve and add new features to a CD translation. When you think of CD versions of cart games, you often think the only things added are a bit of FMV and some better music. EWJ: Special Edition does have the better music, but the levels you know and love have been altered and are now even bigger!
Remember the toilet warp in Level One? See where it takes you now! The snowman in Heck has a new area, too.
Big Bruty is a new level with a worm-eating dino. They should call this guy Action Jim. He is very flexible and moves like a madman. You will find icons throughout the game. Collect as many as possible, including plasma guns that will power-up your plasma blast! You will need this, especially against the big, bad Bosses. The dynamic colors aren't in this version, but for a Game Boy, I felt they did an excellent job with the graphics and movement. He still has character and doesn't take anything from those pesky crows!
Without a doubt, the greatest feature of the game would have to be the animation. The characters are much like the originals, and their movements aren't bad either. You just can't beat a worm in a superspace suit! Surprisingly, there isn't too much they left out of the game, except some of the cool sounds that are in the Super NES and Sega.
This is one game I would actually recommend for the Game Boy. It offers 90 percent of the cool characteristics that made Earthworm Jim a hit and shrinks them all down for the Game Boy. This is another tine addition to the Earthworm Jim library!
The story has not changed much. You are an earthworm with an extremely powerful suit of armor. Plus, you have a need to find evil and eradicate it from the planet. Boy, what a job! Someone has to do it and that someone just happens to be you. Take on levels such as New Junk City and go for a ride through the tubes.
So give it all that you have and don't give up the fight! Everybody's favorite worm will soon be on its way to the PC courtesy of Activision! All of the features that earned Earthworm Jim a Game of the Year award for the platform systems will also be intact in this cross-platform version, along with a few extras.
The graphics will run slightly faster, and will be enhanced over the cartridge version. There are brand-new sound effects, along with a CD audio soundtrack. Last but not least, if you look really hard, you will find a never-before-seen extra level! If Earthworm Jim really hooked you, these handheld translations may be just the ticket for Jim on the go.
Conversions of their bit counterparts, both games are reported to be almost pixel-per-pixel translations of the originals. Everyone's favorite earthworm is now on his way to the Game Gear. This is as exact a translation as you can get for a Bit game. As you probably already know, Earthworm Jim is an imaginative, side-scrolling action game that has had gamers across the country in an uproar.
You play as a worm in a power-suit who is trying to rescue Princess-What's-Her-Name. Along the way you'll brave Heck, pools of mucus and a sinister laboratory. With this code you can open up a whole can of worms. Tricks galore, and weird floating heads add even more style to the ultra-hip EJ. Earthworm Jim has been hyped as the best game of the year, which may be a premature assessment. But this game does walk the walk and talk the talk, so the hype works!
ProTip: Stand on the edge of the platform when this boss starts spewing fish. Then roll boxes onto the spring using your whip to knock him out of commission. The trouble begins when a character named Psy-Crow loses his shirt The super suit he wears falls into the possession of the lowest form of life around. No, not a talk-show host, but a worm named Jim who instantly becomes a superhero, complete with a rotary head and an alien-blasting gun.
He needs all the help he can get because Psy-Crow finds out that Jim has the suit, and the chase is on. The backgrounds in this game are some of the funniest around, including the hellish Heck where accountants are the scariest enemies around and lounge music accompanies tortured screaming and a Tube Level where you end up trapped in the world's largest hamster cage.
Legions of enemies fill the levels. Some are expected, like crows pecking at Jim's head, while others are as unpredictable as Snowmen in Hell.
The graphics in Earthworm Jim don't suffer from bottom-of-the-food-chain-itis. Shiny Entertainment the programmers packed as much action and animation into each character as the SNES would allow, taking advantage of the whole color palette. The sounds are a cross between Spike Jones and Spike Lee. Funky Earthworm hip hop is interlaced with screams, yells, gorilla grunts, and dear- as-crystal snaps of Jim's whip.
The super-sensitive controls, however, are not so heart-worming. Some stages require a light touch, like the Bubble Sphere ride in Down the Tubes. Review Type. All Positive 50 Negative All Steam Purchasers Other All Languages Your Languages 77 Customize. Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.
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