Game cheats for the treasures of mystery island
Download the trial version for free or purchase a key to unlock the game! Download and play for free. Read more Alex was making just another routine run across the Atlantic Ocean in his cargo plane when his girlfriend's lucky talisman started to glow. Moments later, as his ride dove toward choppy waters, he found himself parachuting to the sandy expanse of an uncharted island.
When a native rescues Alex, he begins a hidden object adventure that will take him into the heart of a strange island, where hidden treasure and the curse of an angry god await! Customer Support Team. Look at the close-up of the safe. Try to open the safe, but you need to raise it higher. Use the rope on the motor in the upper left corner to trigger a mini-game P. The object is to thread the wire through the maze using all the connectors.
Place a connector to move the wire ahead. Continue until the wire reached the right side of the maze. Click on the winch handle. Walk down to return to the area with the safe. Look at the close-up of the safe Q. Click on the door to open it. Take the tile R. Chapter Seven: Alex and the Lighthouse Look at the close-up of the message board and click on the sticky note A. Read the sticky note to learn the lighthouse needs to be repaired so the ship can dock B.
Walk down twice, then walk to the right to enter the lighthouse. Once inside, walk up the stairs. Look at the control panel at the base of the lamp A.
Walk downstairs. Click on the lever to activate the mechanism. Walk down to exit the lighthouse. Click on the pump handle to put water in the bucket. Walk up to the second level of the lighthouse. Look at the close-up of the control panel. Click inside the panel to learn that there is not enough pressure E. The object of this mini-game is to place the 12 bolts into the matching spots. You can only place the bolts where they fit. Left and right buttons allow you to rotate the pipe flange.
For this walkthrough, place the 3 bolts marked in 1, then press the right button 3 times. Place the 3 bolts marked in 2, then press the right button 3 times. Place the 3 bolts marked in 3, then press the right button 3 times.
Place the 3 bolts marked in 4 to complete the puzzle. Click on the right lever to learn there is no electricity J. Walk down to the first floor. Click on the fuse box to learn you need rubber gloves L. Walk down to exit the light house, the walk left twice to return to the port office. The object of this mini-game is to replace the glass in the frame.
Use the red on the left and the green on the right. Left-click to take or place a piece of glass. The object of this mini-game is to find the slides with lighthouses. Left-click to pick up a slide from the bottom area A. Hold the slide over the lighted screen to see the picture B.
If the slide has a lighthouse, place it in the box on the right C. There are 4 slides to find. Click on the screen to see the schematic for the lighthouse E. Walk down twice, then right to return to the lighthouse. Click inside the panel for a mini-game. The object is to untangle the wires so that none are crossing and colored red. Move the connectors to different spots on the circuit board to untangle the wires. Tip- place the connector with the most wires near the center and work your way out.
There are many solutions, this is only one G. Flip the switch to the left of the electrical panel to turn on the power H. Walk up to the second floor of the lighthouse. Look at the close-up of the control panel under the light I.
Turn the switches to match the schematic J. Pull the lever on the right to start the lighthouse K. Chapter Eight: Alex and Mr. Hope's Ship Try to walk to the left to learn you need to drain the water. Walk to the right and look at the frozen door on the right A. Look at the hatch to the cooling system C. The object of the mini-game is to connect the pipes so that air jets cross each hot tile. Turn the valve on the right to see where the air goes F.
Pipes cannot cross the tiles, only air. You need to have the blue intake and outtake pipes on opposite sides of each tile so that air blows across.
Left-click, hold and drag to melt the ice. Try to open the door, but it is locked. Look at the two manual locks on the right and move the bar on each to the center position I. Look inside to discover you need light.
Walk down to return to the flooded area of the ship. Locate all the LAMP pieces. Walk right and click on the right door. Pull the lever to start the pumps K. Walk down, then left. Click on the lever to start the conveyors. Note the bag of coconuts below the left light.
Walk down to exit the room. Click on the drum to see the rat leave but return after a few seconds. Walk to the left and look at the coconuts P. Walk down. Walk left to exit the room.
You must complete a memory match mini-game to start the conveyor. Select a square on the left grid and find its mate on the right grid. An approximation of the symbols is show here to show where the matching pairs rest. Place all 8 pieces of luggage in the racks on the back wall.
Click on the racks for a mini-game. The object is to move the luggage to the matching color bins. Columns and row move together. There are many solutions to this mini-game. Look in the chest and take the tile. Enter the left cave and the guardian will seal the vault B. Walk down to return to the courtyard. Enter the center cave C. Locate the 5 pieces of the lock. Walk up to the upper right. Press the circle in the center of the stone gate E. Click on the pump handle, then look at the hose to learn it needs repair H.
Click on each of the holders to turn the fuses either vertical or horizontal to turn on all the lights. Walk down to return to the courtyard and enter the left cave. Locate the 5 clamps. Click on the wheel to open the vault doors. Walk up the hill to the right. Push the pump handle several times to raise the stone door N. Push the symbol revealed by the door O. Walk down and enter the center cave. Look at the stone symbols over the archway. The object is to push all the stones in.
Find the 1st stone that stays in, then find the second. If you push an incorrect stone, you must start over. Push the stones in numerical order After solving the stones puzzle a new location appears. Try to walk down to the pool using the left footsteps sign P.
Walk down to the pool using the left footsteps sign and look at the ledges on the bars to see they are missing weights. Swim up to leave the pool. Enter the pool of water. The object is to line up all the weights in the center using the weights R. Moving one weight can effect other weights and they can be blocked by the ledges S. Drag the weights up and down until they are all in the center and lit. Swim up to exit the pool. Click on the blue ball to open the door V.
Enter the room for a mini-game. The object of this mini-game is to rotate the bowls so that oil flows to all the areas. Click on a bowl to turn it- the arrows indicate where the oil can flow.
This is the first of 3 solutions. This is the second of 3 solutions. This is the third of 3 solutions. Walk down to exit, then enter the left cave. Place all the items on the pedestals so that they all recede into the ground. Look at the close-up of the glowing are in the vault and take the tile Y.
Hunters Lodge Pieces: 23 - Items: 7 once you glue the antler to the plaque you'll receive more of the map. Hospital Pieces: 30 - Items: 5 once you place the cork in the steaming bottle the last piece will appear in the corner above it. Elders House Pieces: 24 - Items: 7 once you tighten the faucet on the sink and run the water, you'll receive the last piece needed.
Waterfall Pieces: 25 - Items: 5 once the leaves part you can smash the rock with the hammer and receive the last piece. Cave Entrance Pieces: 29 - Items: 7 once the beams of light are activated, push open the door to gain entrance to the cave.
Courtyard Pieces: 25 - Items: 5 tips and tricks for putting the statues in place: you can only put 1 item to the stumps at the left and right. Jungle By Waterfall Pieces: 29 - Items: 5 when the red buttons glow, keep clicking them one at a time until they all stay list to solve the puzzle and get the last piece. Warehouse Pieces : 24 - Items: 7 once you connect the wires you can turn it on releasing the mouse.
Boat Workshop Pieces: 26 - Items: 7 use screwdriver on plate on wall. Pier Pieces: 23 - Items: 6 once you ring the bell you'll get the last piece and the screwdriver. Deck Species: 17 - Items 8 click the safe to get a code puzzle. You'll also have to collect the scattered belongings of 24 clients, beat over a dozen mini-games and earn a slew of trophies as you solve the mystery at the center of Treasure Island! System Requirements. Download free games at FreeRide Games.
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